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Template:Ktab Template:TV Kaiju Infobox The Pattern Phantom (模様怪人?, Moyō kaijin) is a Phantom kaiju created by Toho that first appeared in episode 51 of Go! Greenman. Template:TOC

Appearance

The Pattern Phantom looks identical to a regular Phantom.

History

Go! Greenman

The Pattern Phantom was the fifty-second monster to battle Greenman. It was originally a regular Phantom, but was granted special abilities by Cretin and sent to retrieve children's blood for Maoh. The monster and its creator chased a group of children through a field before two of them used their Green Calls. Greenman flew into the fight, responding to the call and the two villains transported themselves to the Pattern Phantom's personal dimension where everything is two-dimensional. Greenman managed to transport himself to the dimension too, and chased the Pattern Phantom. But, the Phantom transformed himself into a square and Greenman into a circle. The monster (now a cirlce) began to grow, and trapped the square (Greenman) in itself. The two shapes then teleported out of the dimension and went back to their humanoid forms. But, just like in the dimension, the Pattern Phantom was bigger than Greenman. Greenman had been shrunk and put into a bag. Cretin then accidentally teleported back into the dimension, blamed the Phantom for it, and kicked him which allowed Greenman to escape the bag and grow back to normal size. Greenman and the Phantom fought, and were transported for a second time to the dimension. This time, Greenman tried to capture the Pattern Phantom, but it grew and injured Greenman causing him to fall out of the dimension. Now badly damaged, the children began to throw rocks and Cretin and the Pattern Phantom to ward them off, but the Phantom chased them away. One of the kids dropped their Green Calls and the Phantom picked it up. Not knowing what it did, the Pattern Phantom pressed the button and Greenman was healed. In the end, the Pattern Phantom was hurt by Greenman's Ear Boomerang and defeated with the Breaster attack.[1]

Abilities

Pattern Phantom in his 2D diemension

The Pattern Phantom in his dimension

  • The Pattern Phantom can transport in and out of its own dimension.
    • While in the dimension, it can transform into different shapes and change its size.


References

Template:TohoMonsters Template:Era

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