Godzilla: Monster War (ゴジラ怪獣大決戦?, Gojira Kaijū Daikessen) is a 2-D fighting game for the Super Famicom released on December 9, 1994. It is the sequel to Godzilla Battle Legends. Gotengo and Super MechaGodzilla are only unlockable by code and only available in VS mode. All characters have a home-stage except for Godzilla.
In the single player game, players are able to choose from Godzilla himself, Anguirus, King Ghidorah, Gigan, Megalon, MechaGodzilla, Biollante and Mothra. After selecting a monster, you are taken to a map of Japan and must select your opponent to battle. Battles take place in the familiar 2D fighting screen a la Street Fighter 2, though the game plays more akin to the SNES Dragon Ball Z fighting games. Each round has a time period of sixty seconds during which each monster fights with a variety of attacks to wear their opponent's energy bar down and win the round. At the end of the round, the player's score is tallied up based on time, energy, and the level of their opponent. Once every enemy monster has been defeated, the player enters the eighth, final round and must face MechaGodzilla 2 or Atragon. Upon the defeat of on of those monsters, the credits roll and the game ends.Each monster has a variety of standard and unique, special attacks and the ability to block. Standard attacks include light and heavy physical attacks (punch, kick, etc.) and varying degrees of energy-based attacks, a dash attack and a grab attack. Each monster also appears to have the ability to stun the opponent with a loud roar. As a succession of hits is landed, the monster will glow red, allowing a powerful super move to be unleashed. Monsters are able to use their projectile attacks to block oncoming projectiles, similar to Street Fighter 2, and sometimes the two clash in a brief test-of-strength encounter.
Multi-PlayerThe game supports the standard two player Vs Mode, the only difference being in the player's ability to select to play as MechaGodzilla 2 and Atragon, and to choose their own battleground.