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Gamera (Upcoming film)
Gamera 50th Official Artwork
General Information
Directed by

Katsuhito Ishii

Produced by

To be announced.

Written by

To be announced.

Composed by

To be announced.

Production Information
Distributed by

Kadokawa PicturesJP
To be announced.US


To be announced.



Box office


Running time

To be announced.

Gamera (ガメラ,   Gamera?) is an upcoming kaiju film produced by Kadokawa Pictures with no release date currently set. It is set to be a reboot to the Gamera series and to celebrate the 50th anniversary of the franchise.[1][2]


This film's existence was revealed through the retailer Amiami, which listed that the May 16 2014 issue of Kadokawa's Tokusatsu Newtype magazine would be having a lead feature on the upcoming film.[1]

More than a year after the original announcement, on October 8, 2015, Kadokawa held a special 50th anniversary presentation for Gamera at New York Comic-Con, and showcased posters and a trailer; possibly test footage for the upcoming film. The crowd in attendance received commemorative T-shirts. The panel revealed that the film's official title is Gamera and that it would be directed by Katsuhito Ishii. The film's release date was not disclosed, nor were any plans to release it outside of Japan, though Kadokawa's representatives hinted that they wanted the film to have a global audience. An official website dedicated to Gamera's 50th anniversary was launched later that day. The website indicated that the footage shown at NYCC would be screened at the 2015 Tokyo International Film Festival along with restored versions of the films Gamera vs. Gyaos, Gamera: Guardian of the Universe, Gamera 2: Attack of Legion, and Gamera 3: Revenge of Iris later in October.[3][4]

New York Comic-Con Footage

The footage shown at New York Comic-Con starts with a flashback to Tokyo ten years in the past. A young boy and his father are seen running from the swarms of Gyaos attacking the city. The boy's father pushes his son out of the way just before he is eaten by a Gyaos pursuing them. As the Gyaos prepares to consume the boy as well, Gamera smashes through a nearby building and steps on the Gyaos, crushing its skull and causing its eyeball to pop out (a reference to a scene from Gamera 3: Revenge of Iris as well as a cut scene from Gamera: The Brave). Gamera then turns to an approaching swarm of Gyaos and takes in a huge breath of air before unleashing a gigantic blast of fire that melts the flesh from the Gyaos' bodies and destroys them. The trailer then skips ahead to Tokyo ten years later, where an unnamed creature is devastating the city. Suddenly, Gamera appears once again to challenge the monster and roars just before the shot cuts to a screen simply saying GAMERA.

The monsters in the sequence are all portrayed using computer generated imagery. Miki Takahama who've designed all Gamera designs in Heisei and Millennium movies was in charge to design this Gamera. Gamera's face closely resembles his 1999 incarnation, with some elements of his original 1965 design, but the rest of his design is largely unique.[5] His body features light brown skin, spikes on his wrists and ankles[6], and a jagged bumpy shell. He has very thick bulky limbs and stands in a much more hunched-over posture than usual. According to director Katsuhito Ishii, this Gamera's design is mostly based on his 2006 design, with some elements of his 1999 design mixed in.[6] Ishii also revealed that Kadokawa originally wanted Gamera's height to be 100 meters, but he later downsized it to 65 meters (later mentioned to possibly be 70 meters instead in an interview[7]) because he felt 100 meters was far too large to stand on the streets of Tokyo. Gamera's arms, legs, tail, and shell are all much larger in proportion to his body than in past designs, due to the full-CGI nature of the design eliminating the physical limitations of actors wearing suits.[7] Gamera also possesses his traditional roar, which was missing in Gamera: The Brave. The Gyaos resemble their Hyper Gyaos incarnations, but their skin color is reminiscent of their Showa and 1995 designs. Gyaos' facial design was reportedly heavily based on snakes, most notably their tongues, and a miniature model for their final design has bent prongs on the bases of its wings.[7] The Gyaos possess a new roar, though they occasionally utter their classic screech. The new unnamed kaiju possesses at least four tentacles, two of which it can raise behind its body and fire what appears to be some sort of energy barrier sphere. Anything caught in the barrier spheres implodes violently and disappears.

Ishii commented that there are several reasons behind using CGI instead of suits; to reduce the cost and to make the film more familiar to global audiences. Additionally, Ishii commented that CGI was aimed not to be realistic or beautiful completely and to fit to live action parts with "handmade atomosphere" for several reason; Japan's CGI was not developed equal that of Hollywood movies and so to emphasize technologies cultivated throughout history in Japanese films.




  • Keizo Murase, the designer of Gamera monsters in the Showa series, revealed in an interview regarding this movie that Showa Gyaos's design was originally resembling more of Super Gyaos, but physical limitations disabled to use the original design.[7]


Main article: Gamera (Upcoming film)/Gallery.



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